Ace Combat X - HD Texture Pack
https://ostrichmods.com
v2.0.8
April 7 2026

#Changelog

##[2.0.8] 4/7/2026
###Added
- Namco Title Screen (JP version)
###Changed
- Mirage 2000D - all skins, improved stencils, details
- Title screens re-made
- Free mission ranking font replaced
- Menu screen-effect re-made
- Title screens, UX elements, and target icons now load correctly on non-English systems

##[2.0.7] 3/17/2026
###Added
- AAM-3 (F-1, F-2A STDM) texture
- Submunition effect textures for BDSP, SOD, & SFFS
###Changed
- Su-27 - all skins, fixed canopy transparency
- Su-37 - skins 1~3, adjusted stencils
- Su-47 - all skins, adjusted stencils
- XFA-24 - all skins, adjusted stencils, improved engine details
- XR-45 - all skins, adjusted stencils, improved engine details
- XR-45 - skin 1, adjusted camo
- Weapons - all, improved in-game textures

##[2.0.6] 6/18/2025
###Changed
- Fenrir - all skins, texture decals reworked
- MiG-31 - skin 2, corrected canopy frame color
- F-15E - skin 4, orange paint re-drawn
- F/A-18E - skin 1 ~ 3, corrected tail number
- Typhoon - all skins, improved stencils, corrected orientation of side roundels

##[2.0.5] 1/12/2025
###Changed
- Zip file is now uncompressed (faster loading for auto-install)

##[2.0.4] 1/6/2025
###Added
- Landing Ship (San Giorgio-class) Texture
- Ageis (Ticonderoga-class) Texture
- Container Ship Texture
- XFA-33 Alect NPC Texture
- S-32 Alect NPC Texture
###Changed
- Cariburn improved weathering
- Phantom II fixed incorrectly aligned wing roundels
- Tiger II adjusted placards, fixed incorrect orientation of tail text on SP2 skin
- Griswall Buildings, Gaius Tower, and Atmos Ring textures improved

##[2.0.3] 2/18/2024
###Changed
- Super Hornet ECS vents changed to block 28+ 
- Tornado F3 details adjusted, fixed missing numbers on Skin 1
- Port Patterson scenery alpha channel adjusted

##[2.0.2] 2/11/2024
###Added
- Cruiser (Hatakaze-class) texture for Mission 6A cutscene
- Texture for parts-category icons in Hangar
###Changed
- Improved Apache target icon
- Improved MPG icons (landing ships, train, ally/enemy tanks, ally fleet)
- Adjusted Viggen SP2 paint to more closely resemble Blå Petter
- Adjusted afterburner flame effect

##[2.0.1] 2/7/2024
###Changed
- Fixed bug that prevented Apalus HUD icon from loading 

##[2.0.0] 2/6/2024
###Changed
- Texture format changed to KTX2 (except player aircraft, and effects)
- New replacements for PPSSPP system font
- All playable aircraft textures re-made, native 1024px
- Adjusted RCL texture
- Updated NPC B-52, XC-01, E-767 textures
- New Ninox & Aquila NPC textures
###Added
- AV8B NPC textures
###Removed
- Ships textures (for now)

##[1.21.1] 10/12/2020
###Added
- Partial support for the August 2006 Prototype (https://hiddenpalace.org/Ace_Combat_X:_Skies_of_Deception_(Aug_1,_2006_prototype))
- New minigame KC-10 texture
- New enemy E-767 texture
###Changed
- Fixed bug, Gripen color slot mis-match
- Fixed bug, F-35 color slot mis-match

##[1.21.0] 2/23/2020
###Added
- New HUD icons for targets & objectives (all missions)
- New Enemy XC-01 Texture
- New Enemy B-52 Texture
- New Neutralizer Bomb texture
###Changed 
- Fixed issue that prevented HD hangar texture from loading
- Adjusted alpha channel on HD hangar texture
- F-5E (all skins) corrected formation light position to match the lighting effect position
- X-29 AUR,LES,SP1 corrected misaligned details and paint
- X-29 SP2 livery re-made from scratch
- F-2 (all skins) fixed bug, misaligned nav lights
- YR-99 (all skins) fixed bug, misaligned fuselage texture
- Su-27 (all skins) improved inlet details
- Su-37 (all skins) improved inlet details, fixed missing refueling probe texture
- F-4E SP1 corrected miscolored tires
- Typhoon & X-02 (all skins) removed scaling artifacts on tires
- F-16XL (all skins) improved drag chute


##[1.20.1] 12/12/2019
###Changed
- Adjusted several characters on game font sheets
- Corrected formation light position on Rafale M to match the lighting effect position.

##[1.20.0] 12/8/2019
###Added
- Replacement system font for users with PSP fonts installed in PPSSPP
###Changed
- Re-drawn 2048px HUD texture, with all symbology re-drawn from scratch 
- Menu & HUD fontsheets remade using ACES5 font by ElectronicOldMen
- Re-done PPSSPP system font replacement
- All player aircraft textures updated with new roundel & gryphus emblem sourced from Ace Combat 7 
- Title screen 'press start' updated to use ACES5 typeface
- Mission Slides updated to use ACES5 typeface

##[1.11.0] 7/15/2019
###Added
- Support for Drag & Drop installation

##[1.10.4] 6/17/2019
###Changed
- Minor cleanup on menu font textures
- Detail and Lighting cleanup on ADF-01

##[1.10.3] 5/12/2019
###Changed
- Adjusted light reflections on menu background
- Fixed incorrect transparencies on destroyer 
- Fixed strangely shaped J character in UX font

##[1.10.2] 3/26/2019
###Added
- High resolution afterburner nozzle and effects
- Tracer, muzzle flash, and bullet impact effects
- Ground & water shockwave effects
- Improved clouds
- Support for effects add-on
##Changed
- Detail cleanup on F-2A

##[1.10.1] 3/17/2019
###Added
- Moon texture
###Changed
- Re-done, free-mission select map
- Adjustments to HUD font spacing
- Fixed issue where MiG-21 status icon failed to load
- Re-drawn Xbox and Playstation button prompts
- Harmonized aircraft naming convention with the JA pack


##[1.10] 3/5/2019
###Added
- New high resolution font for all menus
- New window frames for menus
- High resolution briefing maps, icons, and slides
- New weapon previews
- New in-game weapon textures
- Upscaled in-game target & objective icons (WIP)
###Changed
- Re-drawn title screen
- New naming convention for aircraft textures
- Re-organized folder structure
- Playstation buttons now included with base pack

##[1.09] 1/31/2019
###Added
- New textures for weapon icons on HUD
- New textures for player aircraft status icon on HUD
###Changed
- Fixed issue where under some conditions, high resolution title screen would fail to load
- Fixed missing <<brackets>> in ppsspp system font

##[1.08] 1/7/2019
###Added
- High resolution HUD
- High resolution main menu font
###Changed
- Fixed missing refueling probe texture on MiG-21
- Minor detail cleanup on F-2A
- contents of /buttons/ moved to /interface/symbols

##[1.07] 12/1/2018
### Changed
- Detail cleanup on Berkut Aurelia Color

##[1.06] - 11/13/2018
### Added
- Replaced system font 
- New textures for Nevera Jammer 
### Changed
- Minor detail cleanup on A-10A

##[1.05] - 10/28/2018
### Added
- New textures for 3D objects in Port Patterson, Terminus Oil Facility, Griswal, and Archerlon Fortress
- New textures for naval vessels
- New title screens
- Higher resolution briefing UX texture
### Changed 
- Fixed missing navigation lights on the F-15S/MTD
- Fixed asymetrical details, and errant cockpit texture on the F-5E
- Fixed issue with allied F-22 missing canopies
- Fixed issue with allied F-4 incorrect decal positions

##[1.04] - 10/22/2018
### Added
- HD texture for Gleipneir
- Discreet 256px & 512px textures for Allied NPC aircraft that appear in Missions 01,12,&15;  located in \props\npc
### Changed
- Fixed an issse with F-22A textures that caused seat warning plackards to appear skewed in-game
- Fixed an issue with MiG-29 SP2 color (fulcrum4.png) that caused the cockpit to appear grey instead of black 
- Corrected intake details on Su-27 and Su-37 textures 
- Cleaned up & de-duplicated INI file using wildcards 

##[1.03] - 10/18/2018
### Added
- High resolution texture for the KC-10 in refueling sequences
- High resolution textures for Kitty Hawk class carrier in landing seqences
### Changed
- Fixed a bug that prevented XBox button prompts from showing on replays 

##[1.02] - 10/13/2018
### Changed
- Fixed a bug that prevented the Fregata SP2 Color texture (fregata4.png) from loading in-mission. 

##[1.01] - 10/11/2018
### Added 
- Xbox controller button prompts to main pack

##[1.00] - 10/11/2018
### Initial Release

